domingo, 17 de mayo de 2009

NUEVA LAMPARA FUTURE FLORA

100% STUDIO TORD BOONTJE

Future Flora, un cruce entre la luz y las flores, es el último proyecto de Tord Boontje para Artecnica. Nadine, Laure y Rugiada son delicadas pantallas realizadas con finas láminas de metal, que se abren en exóticas formas para contruir flores tropicales.
"Desde que empece a fijarme muy de cerca en las plantas, éste se convirtió en un proyecto de memoria y futuro, de imaginar formas para una nueva clase de especie floral, un híbrido de planta y luz", explica Boontje.
Future Flora acaba de prensentarse en la Maison & Objet de París y en la Gift Fair de Nueva York, como parte de la nueva colección de Artecnica para 2009.

3 comentarios:

luz de hoom dijo...

Hola Buenos dias

Quisiera ponerme en contacto con ustedes me pueden facilitar un correo electronico? gracias

el mio es: luzdehoom@gmail.com

marc monserrat dijo...

yo encuentro que es una gran opción decorativa. Me encanta!

friv dijo...

Computer games are beginning to have a growing popularity among children every year. The increasingly addictive effect of computer games prompts parents to worry about the negative effects of games on children. In the friv game site, children are playing games, as well as mathematical games that will help their lessons alongside games. These games contribute to children's intelligent development.
It is useful to know the best-selling game throughout the history of the game before going into depth. Mario is one of the best-selling computer games and has sold over 210 million units worldwide. friv 2 mario character has been in more than 200 votes.
Today two-thirds of the American population is playing computer games. These games first appeared in the 1970s and became a source of fun and learning for both children and adults. Nintendo, PlayStation, or Wii games can be found in categories such as action, adventure, sports, entertainment, adult and education.
Since the design of computer games, a comprehensive research has been launched on the effects of these games on children. These studies have revealed that the games have both good and bad effects, that the children change their gameplay according to their ages and the time they spend on games. Friv games have a positive effect on people. There are also cases where computer games have a positive effect on children.
When playing computer games, children gain problem-solving skills, learn how to work in teams, and the perception becomes clearer. It also helps short-term memory grow. Playing computer games requires faster and more accurate decisions, so that decision-making skills improve.
Hyperactive children are in a hurry and are forced to concentrate on the work they do. They can not use their intelligence because they can not watch the lesson because they can not sit at the beginning of the book.
Attention can be used for the treatment of computer games for anyone who has little difficulty collecting.
It is inconvenient that the only interest of the child is a computer. But it is important for the academic success of the child to use the computer in developing the mind.Do not let children learn violence on a computer, but use your energy to discover something.
This should not be forgotten; Domestic violence is more harmful than violence on the computer